Kari is a virtual girlfriend simulation with the latest Artificial Intelligence. KARI was designed from the ground up to be your companion and friend. Good if you are looking for a romance, a friend to sit by, or simply someone to talk to. Kari is a next generation Virtual Girl with Artificial Intelligence. KARI actually stands for Knowledge Aquiring and Response Intelligence. She is able to mimic awareness inside a computer. From philosophical conversations to heart felt chit chats. From logic and inference to some serious love and intimacy, Kari can do it. You can pick from many locations and even create your own with the free Scene Creator! Scenes include the ability for her to speak and animate.
A 225 km2 open world post-soviet state and one of the areas hit by a new and presently unknown infection which has wiped out most of the world's population. You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive. Realistic "Zombies" with custom animations - These once human creatures will act and behave as if they have a heighten sense of hearing and smell but less sight, on top of that they use motion captured animations such as walking and eating from your unconscious body. If you look into any built up area you'll see them walking around waiting for their next victim which dares to venture in. New weapons and vehicles! - Ever felt like you needed a Crossbow? Or maybe a less military like weapon? If you have then this is perfect for you as we have both of these created to high quality standards all ready for your use in this wasteland. On top of that you can even pick up the bolts fired from the Crossbow to reuse! Not only that we also have created custom vehicles which can be repaired and ridden around to show the world what you're made of! Custom Medical System - ArmA II's magic medic feature is a thing of the past with this medical system - If you get shot, expect to bleed and to lose blood until you're bandaged up. Lost too much blood? Then expect to fall over unconscious. If you get shot in the leg then you won't be able to walk until you get morphine so you can man up. Pain is also a factor taken into consideration so without pain killers after taking an injury you'll continue to shake. This is medical at it's best! Persistent Server - Fed up of spending so many hours working towards a goal or finding supplies and then the server crashes on you losing all your progress? Well with the DayZ server all stat's are saved to our external database so where ever you log off, whatever you have will be keep on you next time you come back in. This means you can spend however long you want doing what you want to do. As long as you don't die during the night! Tons of new objects - We haven't just added in big things like weapons, we take pride in little details so expect to find things such as water canteens, a number of canned foods, junk and car parts (Along with more!) each of which have their own models, textures and UI imagery, once again all created to that high quality you expect in a full scale modification and we're sure you won't be disappointed with it. Nothing has been rushed. Hunting and Survival - Eating and drinking is a core part of gameplay, you can tell if you need something by a very subtle GUI which doesn't effect the atmosphere, and if you don't fulfil those needs. You'll die. Wandering animals can killed and gutted (with the right tools) to gain access to their meat which can be eaten so you live longer but also to gain blood. For once these animals actually have a use. Heavy Optimisation - The DayZ server has been designed to give the best play possible. Custom coding and edits have created a smooth running world which can easily have thousands of zombies spawned at once!
Did you ever notice that Super Mario Bros. 3 has many aspects of a stage play? There’s several elements and situations along the game that may suggest that the entire Super Mario Bros. 3 story is actually a theatrical play. This are the elements that I remember: - The game starts (and ends) with a theatre curtain. - The bushes and color squares, among other elements of the game, seem to be flat (even made of cardboard) and cast shadows over the background. - Several elements of the game are hanging out with ropes, just like a stage prop. - Other elements are screwed, like fixed on the background. - At the end of each level, the scene becomes black and it cuts on zigzag. What do you think? Did the whole story of Super Mario Bros. 3 actually happened or was it a stage play?
Say hello to the creative shooter. Ace of Spades is the first-person shooter that lets you create your battleground, destroy it, then create it again. Up to 32 players choose from 4 unique classes and jump into team-based, multiplayer mayhem across an endlessly evolving battlefield, to construct, destruct and take out the opposition. It’s like war, only better. Key Features CONSTRUCTION, COMBAT AND CREATIVITY - Complete strategic and creative freedom is at your disposal to annihilate the enemy however you like. CASUAL TO HARDCORE COMPETITION - Launch headfirst into a randomised quick match; pick your favourite maps and rules with a custom match; or load up and take on the best in a tournament ranked match. Tons Of Insane Game Modes Team Deathmatch - The Grandaddy of them all. Kill the enemy, try not to die doing it. Diamond Mine - Extract more diamonds out of the battlefield than the opposition. Demolition - Demolish the enemy’s base before your own is decimated. Multi-Hill - Classic King of the Hill. Hold your territory as it moves around the battlefield. Zombie Mode - Survive the onslaught of the living dead. Failing that, join them.
Super Bomberman is a great and popular video game featured as the first installment in the Bomberman series on the Super Nintendo Entertainment System. This is also the first four-player game to be released on the SNES, or Super Farmicon, as it is known in Japan. The gameplay is very simple. It takes place on a single non-scrolling screen, and is based on a grid of 143 squares. The grid stops the movement of the little bomberman, so he can only move horizontally and vertically around the screen. The “A” buttom makes the bomberman to drop a bomb at his feet, which will pulse for few seconds (time in which the player has to run away) and then explored. The bombs shoot flames vertically and horizontally. The main idea behind the game is to use the bomb blasts to destroy walls and enemies. Large chain reactions can also be produced, if the flame of a bomb hits another bomb. If the flame from any bomb hits the character it will injure, but most of the time kill the player, unless he is invincible, thanks to one of the surprise grids scattered around the map. In the beginning of the game most levels are filled with destructible soft walls, which disintegrates if hit by a bomb. After the player makes way, he is able to move around and clear the other remaining walls. However, it would be smarter to leave some walls and to try to trap the moving enemies inside it and the bomb. It is impossible to walk past a bomb, so getting trapped between a wall and a bomb will most likely kill you, unless you have much space to hide into. Some special items are scattered on the screen and can easily be picked up by the player. However, these items are first revealed after enemies or walls are destroyed. Bomberman is not only a game of killing enemies and destroying walls, but also a game of strategy. The “Battle Mode” is the most interesting way to play Bomberman. Up to four different players, human or controlled by a computer, can play in the Battle Mode of the SNES version (it is, however, required to have a multitap). There are twelve themed stages and the battle takes place on one of them. The aim is to blow up the other players while staying alive yourself. The last player standing wins the round.
Get behind the wheel of your car and become a world-class drag racing hero. Guide and navigate your suped-up ride through the mean streets and dirty avenues of an unknown metropolis.You own this town! It is yours to do as you please. Drive leisurely or wreck as much havoc as possible. This game allows you to choose your style of play. One thing is for sure: it is rush hour and the streets are filled with pitfalls and obstacles. Quick reflexes and killer instincts are essential on the busy freeway. You're the king of the block and the best racecar driver in the city. Hit the gas pedal and pop the clutch with attitude. Easy gameplay makes those sharp turns, bends, and sudden obstacles a walk in the park. Earn money bonuses on your journey so you can buy new upgrades for your car. Sharply stylized graphics create a realistic metropolis and a thriving urban sprawl. Flip through your car's radio station for a pulse-pounding driving soundtrack. Download this free full version game today and get behind the wheel. It's time to race.
Warcraft III: The Frozen Throne adds a host of new features to the game, including four new campaigns that take you across the frozen continent of Northrend. Explore new maps and master new units such as the Troll Bat Riders, the Blood Elf Spell Breakers, and the destructive Mountain Giants.
Arena is a FREE available Graphical User Interface (GUI) for chess programs (engines) by Martin Blume. Arena runs on Win95, NT4 or higher Microsoft OS versions. Arena is compatible to Winboard protocol I, II and UCI protocol I, II. Furthermore, compatible to Chess960, DGT electronic chess board & DGT clock XP, Autoplayer, ICS (chess server) and much more -> graphics (1280 x 1024). Main Features of Arena: * Easy-to-use and configurable Interface- Adjust Arena according to your personal preferences! * Approx. 250 chess engines run under Arena. Strenghts vary from very strong to easy to beat, some have adjustable strength . * Support of the free and publicly available protocols UCI and Winboard for the communication between GUI and Engine. * Detailed information - Analyse lines tell everything about the thinking process of the chess engines! * Unique tournament features - Find out, how the chess engines compete against each other. * Playing over the Internet online games against people worldwide. * Simple move input and animated piece movement. * Possibility to analyse your own or other games afterwards automatically. * Extensive Help * Printing - clearly laid out output on paper. * EPD-Support - Easy analysis of position databases. * PGN-Support - Game - databases clearly arranged. * Support of the DGT Chessboard for the game with real pieces - Connect the electronic DGT Chessboard to your PC, switch off your screen and play a real competetive game against one or more of the wide range of available WinBoard or UCI Engines. * Support of 19 languages for the GUI. * Display of the opening, opening books, Chess960, analyse board, etc. etc...
Jigs@w Puzzle is a truly realistic jigsaw puzzle game which has everything you need to create, play and send great-looking puzzles. The game provides a very comfortable puzzling environment and superb graphics. You can create your own puzzles from your pictures or movies with optional background music. Also you can create a puzzle by cutting freely by the mouse. If you complete a puzzle, you can exhibit it in a 3D gallery. If you want to please your friends, you can send them a puzzle you have created, by e-mail. Features: * Create puzzles from pictures (JPG, TIF, GIF, PNG, BMP...) * Create puzzles from movies (AVI, MPG, WMV...)!!! * Create a puzzle freely cut by a mouse! * Create a puzzle cut with templates (vector EMF format)! * Add background music (MP3, MID, WAV) to your puzzle. * Modify puzzles anytime (change difficulty, shape of pieces...). * Exhibit puzzles in a 3D gallery where you can wander at your will, and peruse your successes with due pride. * Send puzzles to your friends by e-mail. * Create standalone puzzle games (EXE)! * Manage your puzzles in albums. * And, of course you can play puzzles you will create or buy from us (editions).